Office workers keep photos of their families on their desks, to remind them of their children and significant other while they are away from home. I work from home. So…
Month: July 2010

Wide Teams Podcast Episode 7: BohConf Roundtable Part 2
This episode features the conclusion of a roundtable about dispersed teams held at BohConf, an unconference held within RailsConf 2010. In this part, the participants talk about video conferencing, balancing…

Wide Links #6
Links about dispersed teams, from around the web. In this edition: coworking from home; evaluating Google Wave; questions to ask a potential remote employer; planning a virtual meeting; and more.

Screencast: Flowdock Test Drive
Flowdock is a web-based hosted text chat application, along same lines as Campfire or Talker. Flowdock has some unique features which set it apart from those tools, which I demonstrate…

Wide Teams Podcast #6: BohConf Roundtable Part 1
Today on the podcast, a recording of a roundtable discussion held at the BohConf unconference inside of RailsConf 2010. Topcs covered include teleconferencing practices, why instant messaging can be an…

Wide Links #5
In this edition: the US House approves a bill mandating more telework in government agencies; how to hire a remote worker; tools for distributed software teams; making the most of…

The Wide Teams Bootstrap Guide, Part 4: Virtual Presence
You have your mail hub, your video/audio chat solution, and your text chat service set up. What other communications tools does your distributed team need? To augment Campfire or IRC,…

Wide Teams Podcast Episode 5: Interviews with Hashrocket and Rhomobile
Two interviews in this episode. I talk to Jim Remsick and Paul Elliot of Hashrocket about why Hashrocket chooses to avoid remote work. And then, I talk to Brian Moore…

Wide Links #4
Notes on dispersed teams, from around the web. Today: Inc. magazine goes remote; studies show “vritual” teams can match or outperform collocated ones; and the latest in bathrobe fashion. The…

Wide Teams are Stagnant Teams
Distributed sucks. Human interaction is far better than virtual, all the more so for teams of any significant size. I have worked with successful distributed and local teams. The local…